ВЫРАЖЕНИЕ ДИДАКТИЧЕСКИХ ИГР В НАЧАЛЬНОМ ОБРАЗОВАНИИ ЧЕРЕЗ ЦИФРОВЫЕ ТЕХНОЛОГИИ
Keywords:
education, efficiency, didactic game, digital technology, method, knowledge, skill, competence, mastering, educational process, assignment.Abstract
Helping elementary school students to concentrate their thoughts by
involving them in a 1-hour lesson increases their level of mastery. The use of various games
in the educational process increases the student's interest. This article talks about didactic
games that can be used in the course of the lesson and how to give them through digital
technologies.
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