Augmented Reality (AR) Tools for Vocabulary Acquisition
Keywords:
Augmented Reality, vocabulary acquisition, immersive learning, language education, educational technology, EFL learners, interactive tools, digital learning environments, multimodal inputAbstract
This paper explores the use of Augmented Reality (AR) as an innovative
tool for enhancing vocabulary acquisition in language learning environments. AR blends
digital elements with the real world, offering learners immersive and interactive
experiences that can strengthen word retention, comprehension, and contextual usage. By
overlaying images, sounds, and animations onto physical objects, AR helps make abstract
vocabulary concepts more concrete and memorable. The study examines the pedagogical
benefits of AR, such as increased learner engagement, multimodal input, and
contextualized learning. It also addresses challenges related to accessibility, technological
infrastructure, and teacher training. Findings suggest that AR can be a powerful
supplement to traditional vocabulary instruction when implemented thoughtfully and with
clear learning objectives.
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